The ultimate game to win, and is very relevant to nostr, is ...

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Kind-1 (TextNote)

2026-07-20T14:28:55Z

The ultimate game to win, and is very relevant to nostr, is not the win that "beats out the opponent"

The ultimate win, is when whoever identifies as "the other side" realizes there's nothing to beat, and that no one is trying to beat them out.

"You were always welcome to play with us, but you chose to play by yourself. And that's always fine, there's never anything wrong with that if you don't like the rules. You are always welcome play your game with your own rules. But you know, it'd be a more exciting and fun game if we're all playing together."

Always a negotiation of what the conditions are. The negotiation evolves the game, it brings more players. Always some prodding and pushback, competitive banter, but always trying to bring more players, regardless of the alliance.

If it were The Final Game to win, maybe. Maybe you'd push for your side to win, and the other to lose at any and all costs, for the other side's destruction. But At All Cost games reduce and simplify ecosystems, they create monocultures by definition, and reduce robustness.

This isn't The Final Game, with finite outcomes. It's an Infinite game, just as serious. But the purpose is to keep the infinite game continuing, not to win and then end. You can win smaller, semi-high stakes games/tournaments within an infinite game, of course. But they're still in service of the larger game's continuation and evolution, and never as serious.

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  "content": "The ultimate game to win, and is very relevant to nostr, is not the win that \"beats out the opponent\"\n\nThe ultimate win, is when whoever identifies as \"the other side\" realizes there's nothing to beat, and that no one is _trying_ to beat them out.\n\n\"You were always welcome to play with us, but you chose to play by yourself. And that's always fine, there's never anything wrong with that if you don't like the rules. You are always welcome play your game with your own rules. But you know, it'd be a more exciting and fun game if we're all playing together.\"\n\nAlways a negotiation of what the conditions are. The negotiation evolves the game, it brings more players. Always some prodding and pushback, competitive banter, but always trying to bring more players, regardless of the alliance.\n\nIf it were The Final Game to win, maybe. Maybe you'd push for your side to win, and the other to lose at any and all costs, for the other side's destruction. But At All Cost games reduce and simplify ecosystems, they create monocultures by definition, and reduce robustness.\n\nThis isn't The Final Game, with finite outcomes. It's an Infinite game, just as serious. But the purpose is to keep the infinite game continuing, not to win and then end. You can win smaller, semi-high stakes games/tournaments within an infinite game, of course. But they're still in service of the larger game's continuation and evolution, and never as serious.",
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