If we were going to make seed generation with coin/dice/card...

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If we were going to make seed generation with coin/dice/cards or other the default. I have two doubts:
- It is annoying thing to do, so, what would be the best UX?
- It is moving more responsability to the user, so, how could the user still fuck things up?
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"content": "If we were going to make seed generation with coin/dice/cards or other the default. \nI have two doubts:\n1. It is annoying thing to do, so, what would be the best UX?\n2. It is moving more responsability to the user, so, how could the user still fuck things up?",
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