One binary, that's awesome. So you decided to make a native ...
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↳ Reply to Peg Otis (npub1ngs4dyj46z36ne6lrh3wfjyrexlzu4s43plj9vhv76cczw7dtp7sf96dlu)
I have much to learn, now, if I'm going to make this truly offline-first. So far I've been hedging by saying just use any modern browser. The problem ...
One binary, that's awesome. So you decided to make a native app? Why deal with the web-based stuff at all then? Browser engines are coming with frustrating resources overhead IMO, with weird hacks (chrome://gpu) that eventually break due to some driver update. And the programming languages are quite... limited.
Do you still want to make it compatible with browsers for some reason? Or do you want to rely on Electron as something stable, that "just works" on major platforms? Or due to the existing code base?
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"content": "One binary, that's awesome. So you decided to make a native app? Why deal with the web-based stuff at all then? Browser engines are coming with frustrating resources overhead IMO, with weird hacks (chrome://gpu) that eventually break due to some driver update. And the programming languages are quite... limited.\n\nDo you still want to make it compatible with browsers for some reason? Or do you want to rely on Electron as something stable, that \"just works\" on major platforms? Or due to the existing code base?",
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